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Placement and measurement

Scene, level & world
12 operationsspatial

Measure distances, find free space and place things on surfaces, then check they landed where they should.

What it’s for

Ask your assistant to place and measure things in your level precisely. It does not guess from a screenshot. It can find what is under or in front of a point, measure the real gap between two objects, set a prop down on a surface or against another object, and then check that the result is right.

Use it when level work has to be exact: props that sit flush on the floor, spacing that clears a wall, nothing clipping into anything else. Distances are in Unreal units (centimeters). Each placement is checked as it happens, so a prop set on the floor reports a gap of about zero.

Things you can ask

Set a floating prop down

The prop drops onto whatever surface is below it.

examplespatial
You: Put Crate_3 down properly. It is floating.

Crate_3 now rests flush on the floor, with a gap of 0 cm.

Measure a clearance

You get the nearest surface-to-surface gap, not just the distance between centers.

examplespatial
You: How much space is between the crate and the north wall?

The crate clears Wall_North by 12.5 cm. Their centers are 148 cm apart.

Check a placement

Your assistant runs only the checks you ask for and reports each one.

examplespatial
You: Make sure the crate is grounded and not clipping the wall.

Both checks passed. Crate_3 is grounded within 2 cm and does not overlap Wall_North.