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Framed viewport shots

Rendering & look
3 operationscamera

Frame an actor in the viewport from a chosen angle and capture it, or grab a standard set of views around it.

What it’s for

Ask your assistant for a well-framed picture of something in the level, without moving the viewport yourself. It picks a camera angle, fits the object in the frame and saves a PNG of the viewport. It can also take a whole set of shots around an object or a point: by default, several perspective views plus top, front and side views.

Your assistant uses this to check what it just built or changed, and you get the same images to look at. To move the viewport camera by hand, see Editor and Play-In-Editor. For thumbnails of assets outside the level, see Screenshots and captures.

Things you can ask

One framed shot of an actor

You get one image of the actor from an angle that shows it well.

examplecamera
You: Show me the tower you just placed.

Captured Tower_2 from 45 degrees around and 30 degrees up. The image is in Saved/Screenshots.

A full walk-around set

You get perspective views from around the object plus top, front and side views.

examplecamera
You: I want to check the tower from every side.

Captured seven shots around Tower_2.